VBDepend Professional Edition Pricing
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|Analysis of Application Projects, Code Source and Third-Party Projects|
|Facilities to Create and Customize VBDepend Project|
|Dashboard reflecting the status of the code base|
|Possible Integration into the Build Process|
|Warnings about the Health of the Build Process|
|Interactive UI: Dependency Graph|
|Interactive UI: Dependency Matrix|
|Interactive UI: Metrics Visualization through Treemaping|
|Build Comparison / Code Diff|
|Edition of custom CQLinq Queries and Rules|
|Support for Trend charts and Trend metrics|
Commercial licenses are for companies and organizations that require the software for general commercial use.
If you, as an individual, are purchasing a product license using your own funds, then the personal license is right for you. Personal licenses are not available to companies.
* Per Seat License / Per Build Server License, exclusive of VAT and handling costs.
** There are no additional or hidden costs. Updates within a version are free, as is our very fast support.
Note: Should you have any difficulties with ordering, please contact us at sales@VBDepend.com. We can always arrange for you to purchase directly from us.
When to expect your licenses
After your payment is complete, you'll receive two separate e-mails:
Note: To avoid delay, please verify that the anti-spam of your email address(es) provided during the ordering process will accept our license email. The license email is sent from support@VBDepend.com with the subject VBDepend Professional License and has an xml file attached.
To use VBDepend Professional Edition:
All VBDepend v2 purchases made since July 1st, 2013 qualify for a free upgrade to VBDepend v3. If you are in this situation, please contact us at sales@VBDepend.com.
Open Source License
Open Source licenses are available free to non-commercial open source software development projects that meet the Open Source definition, have a dedicated website, and an active community.
For more details, please see the Open Source project license terms.
Read the End User License Agreement.